BitVector32 c = new BitVector32(0); int firstBit = BitVector32.CreateMask(); int secondBit = BitVector32.CreateMask(firstBit); int thirdBit = BitVector32.CreateMask(secondBit); c[firstBit] = true; c[thirdBit] = true; Console.WriteLine(c.Data); // 5 Console.WriteLine(c); // BitVector32{00000000000000000000000000000101}
BitVector32.Section a = BitVector32.CreateSection(10); // Max number to store is 10 BitVector32.Section b = BitVector32.CreateSection(80, a); // Max number to store is 80 BitVector32.Section c = BitVector32.CreateSection(5, b); // Max number to store is 5 BitVector32 x = new BitVector32(0); x[a] = 5; x[b] = 79; x[c] = 3; Console.WriteLine(x[a]); // 5 Console.WriteLine(x[b]); // 79 Console.WriteLine(x[c]); // 3 Console.WriteLine(x.Data); // 7413 Console.WriteLine(x); // BitVector32{00000000000000000001110011110101}